Wednesday, January 29, 2014

Monitoring Your GAME Plan Progress



Monitoring Your GAME Plan Progress


.                  1.  Are you finding the information and resources you need?


Yes and no; My GAME plan is tilted Digital Vocabulary.  For unit I will teach my students how to create new set of vocabulary words using the Interactive Smartboard including the imagery, audio, and video for each vocabulary word.  First, I will model how to combine imagery and a new vocabulary word.  Next I will model how to add audio to the same vocabulary word.  If available, I will model how to add video to a vocabulary word.   My students will use technology like Voice Thread to create their own presentation.  Students will present vocabulary words defined by imagery, audio and if possible video. 

Finding imagery to define their vocabulary words has not been a problem thanks to websites and search engines like Google Images.  What has been a challenge for some students is narrowing images down to one image that best defines their vocabulary words.

            Finding audio to add to a specific vocabulary word and imagery has been challenging.  One adaptation to the audio aspect was allowing students to create audio with their own voices.  Some students have the talent to imitate sounds they hear and reproduce that sound with their own voice. 

            Adding video to their vocabulary words has also been a bit challenging.  The issues with video has been finding video segments that are appropriate for school, and finding videos that are short segments under ten seconds has also been challenging.  A video adaptation or adjustment we made was learning how to download and use computer programs that allow you to edit video.


                      
             2.   Do you need to modify your action plan?

Another modification is providing more scaffolding.  First I will have the class break into their collaborative groups and work with their groups to add imagery and audio to a second vocabulary word.  After that I will strategically partner students to add imagery and audio to another vocabulary word.  Eventually students will be able to independently add imagery and audio to a fourth and fifth vocabulary word. 

                          3.What have you learned so far?

           I learned how important it is to communicate with other educators, specialists, and educational coaches in my district to identify what tools do they have in place, and how are they using them.
I also learned that each student has their own unique gifts and talents.  It is up to me as an educator to identify those gifts and provide choices and opportunities that allow my students to maximize those gifts (Laureate Education, Inc., 2011).
Ultimately, I have learned that when you are integrating technology, as a teacher, I need to be flexible with be able to modify the lesson, provide strategic scaffolding, add more or better technology, and increase the timeline.

               4. What new questions have arisen?

             To save time should I find vocabulary words that have many options for imagery, audio, and video segments?

              Should I include programs that edit images, audio, and video?   If so, should I increase the timeline to accommodate websites and software that will allow my students to edit their images, audio, and video? 

              I don’t want to limit my student’s creativity, so how much scaffolding should I provide?


References:

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

Laureate Education, Inc. (Executive Producer). (2011) Meeting students’ needs with technology, part 2. [Video webcast]. Retrieved fromhttps://class.waldenu.edu/webapps/portal/frameset

Monday, January 20, 2014

GAME Plan
My GAME Plan lesson will is titled: Digital Vocabulary.  This second grade unit plan is part of my weekly vocabulary lessons.  The literary unit is entitled: Fairy Tales and Tall Tales. 
This week I will begin to carry out my Game Plan by identifying, what resources I need, and what additional information I will need.
My Game Plan is continuing to develop and evolve this week after learning about the Universal Design to Learning (UDL).  UDL’s which helps educators to create lessons that meet the needs of diverse learners (Cennamo, Ross, & Ertmer, 2009). Technology is an important part of a UDL.  For this GAME Plan unit, UDL’s are communication tools and multimedia tools. UDL’s help build communication skills and help support student learning in the mode that they prefer (Cennamo, et. al., 2009).


What resources will I need?

My before class preparation will be to sign up a daily time slot in the computer lab.  Plan B for the technology tools will be to sign up for a daily time slot for the portable I-pad computer lab.  For both cases I need to check that both labs contain the correct software and/or internet access. 
I have decided to begin with the use of  a VoiceThread. I want to collaborate with the technology specialists at my school to gain more insight the best use of  a VoiceThread. I will also need to obtain the school internet guidelines and collaborate with the administrators regarding any suggestions they may have for incorporating these tools and communicating with parents. Through professional collaboration with my colleagues, I will gain the knowledge and resources necessary to carry out my plan.


What Information is Needed?
           I will also communicate with other educators, specialists, and educational coaches in my district to identify what tools do they have in place, and how are they using them. I also want to use a reflective journal of my insights and reflections throughout my collaboration, and implementation process.
Technology allows educators to reach a variety of students with diverse needs.  All students deserve an opportunity to learn and express themselves, in a way that is meaningful to them (Laureate Education, Inc., 2011).  Technology provides this opportunity for students to be creative. I am looking forward to begin implementing this unit with my students so that I can further enhance their learning experience.  All children can learn and have their own unique gifts, it is up to the educator to identify those gifts and provide choices and opportunities that allow students to maximize those gifts (Laureate Education, Inc., 2011).
References:

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

Laureate Education, Inc. (Executive Producer). (2011) Meeting students’ needs with technology, part 2. [Video webcast]. Retrieved fromhttps://class.waldenu.edu/webapps/portal/frameset

International Society for Technology in Education. (2008). National education standards
for teachers (NETS-T). Retrieved from http://www.iste.org/standards/nets-for-teachers




Wednesday, January 15, 2014





Daily Lesson GAME Plan – Problem Based Lesson Plan

Lesson Title: Digital Vocabulary
Related Lessons: Weekly Vocabulary
Grade Level: 2nd Grade
Unit: Fairy Tales and Tall Tales

GOALS

Content Standards:

RL 2.2 Recount stories, including fables and folktales from diverse cultures, and determine their central message, lesson, or moral.

 

RI 2.4 Determine the meaning of words and phrases in a text relevant to a grade 2 topic or subject area.

RF 2.3 Know and apply grade-level phonics and word analysis skills in decoding words.
ISTE NETS-S

Instructional Objectives:  Students will demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

ACTION

Before-Class Preparation: Check Lab computers for correct software.
During Class
Time 2 weeks                 
Instructional Activities     Model on the Smartboard how to create an interactive vocabulary presentation.                                                          
Materials and Resources  


Computer lab and/or portable iPads lab
Note student groupings, environmental modifications needed, etc:
Strategically pair partners with one high achieving student and one low achieving students.

MONITOR

Ongoing Assessment(s): Daily informal assessments and formal presentation assessment.

Accommodations and Extensions: Extra lab time and/or if set up as a wiki, students can work on at home.

Back-Up Plan: 1. Simple PowerPoint presentation.  2. Comic strip vocabulary presentation  3. Puppet Show vocabulary presentation.

EVALUATE AND EXTEND

Be specific and include the evaluation that you will use for this lesson:
Vocabulary Builder

F
0 pts
D
1 pts
C
2 pts
B
3 pts
A
4 pts
Vocabulary Word
F

The vocabulary words is not listed or does not match the definition.
D

The vocabulary words is not listed or does not match the definition.
C

The vocabulary word is listed, but spelled incorrectly.
B

The vocabulary word is listed and spelled correctly.
A

The vocabulary word is listed and spelled correctly
Vocabulary Definition
F

The definition of the vocabulary word is not included on the page or the wrong definition is written
D

The definition of the vocabulary word is not included on the page or the wrong definition is written.
C

A definition of the vocabulary word is written in paraphrase.
B

The correct definition is PARTIALLY written next to the given vocabulary word.
A

The correct definition is written next to the given vocabulary word
Illustration
F

Picture is not relevant to the sentence or definition.
No color is used, or there is no picture.
D

Picture is not relevant to the sentence or definition.
No color is used.
C

Picture is relevant to the sentence or definition. Little attention to color or detail is demonstrated.
B

Picture is relevant to the sentence and given definition of the vocabulary word.
Color and details are included.
A

Picture is relevant to the sentence and given definition of the vocabulary word.
Color and details are included

LESSON REFLECTIONS AND NOTES: